International Projects

2025 has been a busy and fruitful year for the EUR(H)OPE project! In February we released the final version of
Since April 2024, CEPS is leading and participating in the European project EUR(H)OPE together with our partners QCODE Associazione Culturale
CEPS Projectes Socials is part of a consortium of European social organizations that have developed the ECHOP project—an initiative aimed
Gamification is the process of applying game mechanics to non-game environments to create gaming experiences. It is recognised as a
The Trainers4Creativity (T4C) project supported Trainers/Youth Workers active in the creative and cultural areas by making them more skilled and
Climate change and migration present two seemingly separate challenges. However, these issues are inextricably linked. They are global problems that
TEDDA
The European TEDDA project aimed to support European associative structures and other actors in their ecological transition by creating innovative
There is an urgent need in Europe to overcome social forces and tendencies that lead to conflict, division and social
The #DiOtherCity project proposes an adult learning programme for professionals in the Cultural and Creative Industries (CCIs), who wish to
#Gaming4skills project The use of games in education or to improve people's skills has a long history, but lately, the
Across Europe, exhibitions are used as a common educational practice to enhance learners’ critical thinking, problem solving and reflection. A common
The #HITproject curriculum has at its heart the concept of 'Hate Interrupter Teams' (HIT): working groups of young people (14-19)
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