The European Union is facing huge challenges related to the digitalization of work. According to the European Commission, only 54% of Europeans aged 16-75 have basic digital skills and 38% of companies report negative impacts in their performance due to the lack of such skills. In an increasingly digitalized environment where over 90% of jobs use digital skills, its importance to remain employable has never been as high.

The massive publishing of multimedia digital contents is one of the biggest trends from the digitalization of the labour market and it is gradually opening the door to new technologies. Such enhanced contents benefit from the tremendous expansion of social media to conquer not only our screens but also our cultural and professional practices.

Despite the almost daily contact of professionals with such contents, few of them know their specificities, their means of production or their cost. These new technologies are frequently perceived as complex, expensive and meant for specialists, often causing reluctance or even anxiety when implementing them at work. This concern portrays the fragmentation and exclusiveness of Vocational Education and Training (VET) offers, that do not meet the demands of the labour market.

To tackle these issues, the #DIMPAproject addresses 3 priorities:

  • Developing digital learning materials and tools to support and enhance the effective use of digital technologies and pedagogies in training, promoting an open and innovative education in a digital era.
  • Improving skills to publish and manage enhanced digital content, promoting employability and personal development.
  • Strengthening key competence for a continuous (VET) while improving the access for all learners, including those with Specific Learning Disabilities.

To further promote the accessibility of knowledge and tools regarding digital skills, the project intends to create the first European Massive Open Online Course (MOOC) on 6 main enhanced content technologies for publishing and dissemination:

  • EPUB 3
  • Augmented Reality
  • Virtual Reality
  • Video 360°
  • Interactive Video
  • Augmented printed materials

The DIMPA project is co-funded by the European Union’s ERASMUS+ programme, and implemented from November 2018 to October 2020 by 6 partners: Formation 3.0 (FR), LogoPsyCom (BE), Les Apprimeurs (FR), CEPS Projectes Socials (ES), BFI OOE (AT) and AKETH (GR).